Diablo III developer Jay Wilson has updated the official blog with a very interesting post about “System Changes”.

While working on Diablo III we’ve been called out for messing around with systems too much, that the game is good as-is and we should just release it. I think that’s a fair argument to make, but I also think it’s incorrect. Our job isn’t just to put out a game, it’s to release the next Diablo game. No one will remember if the game is late, only if it’s great. We trust in our ability to put out a great game, but we’re not quite there yet. In addition to finishing and polishing the content of the game we’re continuing to iterate on some of the core game systems. So all that said, I’d like to provide everyone an update on some of the systems we’re currently working on.

There’s much reading to be done, I find it extremely interesting (I particularly like the decision to remove Scrolls of Identification) and Blizzard are doing a good job of keeping the Diablo III hype-machine running at full capacity.

You can read the full blog here:

As soon as there’s a release date (or even just a release “window”) I’ll let you know.

Bashiok’s Twitter feed was updated earlier today with a post that confirmed Blizzard are working on porting Diablo 3 to consoles.

There’s no mention of which consoles but I think the Xbox 360 and PS3 are a safe bet.


We’ll be sure to post more news regarding all things Diablo 3 as soon as we have it.

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