Priest

  • Glyph of Lightwell 01 (Priest) (Class: Priest) – Increases the amount healed by your Lightwell by 1 to 6%
  • Glyph of Renew 01 (Priest) (Class: Priest) – Increases the duration of your Renew by 3 sec.
  • Glyph of Circle of Healing 01 (Priest) (Class: Priest) – Your Circle of Healing spell heals 1 additional target.
  • Glyph of Psychic Scream 01 (Priest) (Class: Priest) – Increases the duration of your Psychic Scream by 3 sec.
  • Glyph of Dispel Magic 01 (Priest) (Class: Priest) – Your Dispel Magic also heals your target for 3% of maximum health if it removes a damaging effect.
  • Glyph of Fear Ward 01 (Priest) (Class: Priest) – Reduces cooldown and duration of Fear Ward by 30 sec.
  • Glyph of Flash Heal 01 (Priest) (Class: Priest) – Your Flash Heal has a 50% chance to reduce the cast time of your next Greater Heal by 0.3 sec
  • Glyph of Prayer of Healing 01 (Priest) (Class: Priest) – Increases the radius of your Prayer of Healing spell by 5 yards.
  • Glyph of Mind Flay 01 (Priest) (Class: Priest) – Increases the range of your Mind Flay spell by 5 yards but it no longer reduces the target’s movement speed.
  • Glyph of Shadow Word: Death 01 (Priest) (Class: Priest) – Targets below 35% health take an additional 5% damage from your Shadow Word: Death spell.
  • Glyph of Holy Nova 01 (Priest) (Class: Priest) – Your Holy Nova spell heals for an additional 30% but deals 1 to 0% less damage.
  • Glyph of Fade 01 (Priest) (Class: Priest) – Attacks made against you while Fade is active have a 10% chance to refresh its duration back to full.
  • Glyph of Spirit of Redemption 01 (Priest) (Class: Priest) – Critical heals cast while Spirit of Redemption is active increase the remaining duration of Spirit of Redemption by 4 sec.
  • Glyph of Inner Fire 01 (Priest) (Class: Priest) – Your Inner Fire has 10 additional charges.
  • Glyph of Shadow Word: Pain 01 (Priest) (Class: Priest) – Increases the duration of your Shadow Word: Pain by 3 sec.
  • Glyph of Mind Control 01 (Priest) (Class: Priest) – Increases the duration of your Mind Control spell by 12 sec.
  • Glyph of Mind Soothe 01 (Priest) (Class: Priest) – Increases the duration of your Mind Soothe spell by 5 sec.
  • Glyph of Shackle Undead 01 (Priest) (Class: Priest) – Extends the range on Shackle Undead by 5 yards.
  • Glyph of Mass Dispel 01 (Priest) (Class: Priest) – Reduces the mana cost of Mass Dispel by -20%.
  • Glyph of Smite 01 (Priest) (Class: Priest) – Increases the chance you’ll resist spell interruption when casting your Smite spell by 50%.

Shaman

  • Glyph – Water Shield 01 (Shaman) (Class: Shaman) – Your Water Shield has 3 additional charges.
  • Glyph – Chain Heal 01 (Shaman) (Class: Shaman) – Your Chain Heal heals 1 additional target.
  • Glyph – Lesser Healing Wave 01 (Shaman) (Class: Shaman) – Your Lesser Healing Wave heals for 20% more if the target is also affected by your Earth Shield.
  • Glyph – Earthliving Weapon 01 (Shaman) (Class: Shaman) – Increases the chance for your Earthliving weapon to trigger by 5%.
  • Glyph – Healing Wave 01 (Shaman) (Class: Shaman) – Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.
  • Glyph – Mana Tide 01 (Shaman) (Class: Shaman) – Your Mana Tide Totem grants an additional 1% of each target’s maximum mana each time it pulses.
  • Glyph – Earth Shock 01 (Shaman) (Class: Shaman) – Reduces the global cooldown triggered by your Earth Shock ability by 1 sec.
  • Glyph – Frost Shock 01 (Shaman) (Class: Shaman) – Increases the duration of your Frost Shock by 2 sec.
  • Glyph – Strength of Earth 01 (Shaman) (Class: Shaman) – Your Strength of Earth Totem also grants 1% melee and ranged critical strike chance.
  • Glyph – Windfury Weapon 01 (Shaman) (Class: Shaman) – The attack power bonus on the additional attacks granted by Windfury Weapon is increased by 40%.
  • Glyph – Stormstrike 01 (Shaman) (Class: Shaman) – Increases the nature damage bonus from your Stormstrike ability by an additional 8%.
  • Glyph – Flame Shock 01 (Shaman) (Class: Shaman) – Increases the range on your Flame Shock ability by 10 yards.
  • Glyph – Lighnting Shield 01 (Shaman) (Class: Shaman) – Increases the damage from Lightning Shield by 20%.
  • Glyph – Chain Lightning 01 (Shaman) (Class: Shaman) – Your Chain Lightning strikes 1 additional target.
  • Glyph – Fire Nova Totem 01 (Shaman) (Class: Shaman) – Increases the radius of Fire Nova Totem’s effect by 2 yards.
  • Glyph – Flametongue Weapon 01 (Shaman) (Class: Shaman) – Increases spell critical strike chance by 2% while Flametongue Weapon is active.
  • Glyph – Totem of Wrath 01 (Shaman) (Class: Shaman) – Your Totem of Wrath also grants 1% spell haste.
  • Glyph – Lightning Bolt 01 (Shaman) (Class: Shaman) – Reduces the cost of your Lightning Bolt ability by -10%.
  • Glyph – Earth Elemental Totem 01 (Shaman) (Class: Shaman) – Reduces the cooldown of your Earth Elemental Totem by 3 min.
  • Glyph – Fire Elemental Totem 01 (Shaman) (Class: Shaman) – Reduces the cooldown of your Fire Elemental Totem by 3 min.
  • Glyph – Healing Stream Totem 01 (Shaman) (Class: Shaman) – Your Healing Stream Totem heals for an additional 20%.

Paladin

  • Glyph of Seal of Command – Increases the chance of dealing Seal of Command damage by 20%.
  • Glyph of Hammer of Justice – Increases your Hammer of Justice duration by 1 sec.
  • Glyph of Blessing of Wisdom – Your Blessing of Wisdom causes your target to also regenerate health at the same rate as mana.
  • Glyph of Hammer of Wrath – Increases the range on Hammer of Wrath by 5 yards.
  • Glyph of Crusader Strike – Your Crusader strike deals 20% more damage when your targe is incapacitated or stunned.
  • Glyph of Consecration – Increases the radius of Consecration by 1 yards.
  • Glyph of Righteous Defense – Increases the chance for your Righteous Defense ability to work successfully by 8% on each target.
  • Glyph of Avenger’s Shield – Your Avenger’s Shield hits -2 fewer targets but for 100% more damage.
  • Glyph of Turn Evil – Reduces the cooldown on Turn Evil by 5 sec.
  • Glyph of Exorcism – Your Exorcism also interrupts spellcasting for 0 sec.
  • Glyph of Blessing of Kings – Your Blessing of Kings also increases attack power on affected targets by 3%.
  • Glyph of Flash of Light – Your Flash of Light heals for -50% less initially but also heals for 196% of its inital effect over 1 to 0 sec.
  • Glyph of Holy Light – Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 5 of the initial target.
  • Glyph of Blessing of Might – Your Blessing of Might also grants offensive spell power equal to 10% of the attack power it grants.
  • Glyph of Lay on Hands – Your Lay on Hands also grants you as much mana as it grants your target.
  • Glyph of Seal of Wisdom – While Seal of Wisdom is active the cost of your healing spells is reduced by -5%.
  • Glyph of Seal of Light – While Seal of Light is active the effect of your healing spells is increased by 5%.

Glyphs from older builds
Miscellaneous

  • Glyph Mastery (Passive) – Unlocks an additional Glyph.

Hunter

  • Venomous Mana (Glyph Passive) – Empowers a Greater Glyph to grant your Viper Sting ability an additional 15% chance to resist dispel effects.

Mage

  • Glyph of the Penguin – Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.

Druid

  • Glyph of Natural Force (Class: Druid) – Empowers a Greater Glyph to avoid interruption caused by damage while casting your Wrath spells by 50%.
  • Glyph of Moonfire (Class: Druid) – Empowers a Lesser Glyph to reduce the rage cost of your Demoralizing Roar by 20.
  • Glyph of Thorns (Class: Druid) – Empowers a Minor Glyph to reduce the mana cost of your Thorns spells by %s1%.
  • Glyph of Wild Endurance (Class: Druid) – Empowers a Minor Glyph to increase the duration of your Mark of the Wild and Gift of the Wild spells by 30 min.
  • Glyph of the White Bear – Changes the appearance of your bear and dire bear forms to that of a polar bear.
  • Glyph of Frenzied Regeneration – While Frenzied Regeration is active healing effects on you are 20% more powerful.
  • Glyph of Growl – Increases the chance for your Growl ability to work successfully by 8%.
  • Glyph of Mangle – Increases the duration of Mangle by 6 sec.
  • Glyph of Swipe – Your Swipe ability now hits 1 additional target.
  • Glyph of Shred – Increases the damage dealt by Shred to stunned and incapacitated targets by 20%.
  • Glyph of Rip – Increases the duration of your Rip ability by 3 sec.
  • Glyph of Rake – Your Rake ability prevents targets from fleeing.
  • Glyph of Swiftmend – Your Swiftmend ability no longer consumes a Rejuvenation or Regrowth effect from the target.
  • Glyph of Innervate – Your innervate ability now has an additional 20% strength mana regeneration effect on you in addition to the effect on your primary target.
  • Glyph of Rebirth – Increases the amount of health on a character brought back to life via Rebirth by 100%.
  • Glyph of Regrowth – Increases the amount of your initial Regrowth heal by 50% if your Regrowth effect is still active on the target.
  • Glyph of Rejuvenation- While your rejuvenation targets are below 50% health you will heal them for an additional 50% health.
  • Glyph of Healing Touch – Decreases the cast time of Healing Touch by 1.5 sec. the mana cost by -25% and the amount healed by -50%.
  • Glyph of Lifebloom – Increases the duration of Lifebloom by 1 sec.
  • Glyph of Starfire – Your Starfall ability increases the duration of your Moonfire effect on the target by 3 sec.
  • Glyph of Insect Swarm – Increases the damage of your Insect Swarm ability by 30% but it no longer affects your victim’s chance to hit.
  • Glyph of Hurricane – Your Hurricane ability now also slows the movement speed of its victims by -20%.
  • Glyph of Starfall- Increases the duration of Starfall by 2 sec.
  • Glyph of Wrath – Increases the chance you’ll resist spell interruption when casting your Wrath spell by 50%.
  • Glyph of Moonfire – Increases the periodic damage of your Moonfire ability by 75% but initial damage is decreased by -90%.
  • Glyph of Entangling Roots – Increases the damage your Entangling Roots victims can take before the Entangling Roots automatically breaks by 20%.

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